Two things drove the decline of these platform-specific utilities: There were also utilities for randomly generating cities and villages, constructing battle maps, and more. Crystal Ball was a Mac-specific campaign manager and character creator for D&D 3rd Edition, with aspects of that game’s system resource document built in. In the early days of Mac OS X there were a slew of Mac-specific utilities and tools, foremost among them being Crystal Ball. What’s changed over time is the decline in Mac-specific utilities. My Macs remains a critical component of my game, as I use it for everything from creating characters to writing adventures to tracking combat. I began playing Dungeons & Dragons in grade school, and I used Apple computers almost as long. I started writing up adventures on my Apple II and printing them on an dot matrix printer, took a brief sojourn into the world of Windows PCs during and after college, and then returned to the Mac with the release of Mac OS X.
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